Matt Thorne
State of Play
The Broken World
By Tim Etchells
Heinemann 420pp £14.99
In Trigger Happy: The Inner Life of Videogames (2001), the technology and literary critic Steven Poole wrote about his disappointment that no one, as yet, has attempted to make a computer game out of Vladimir Nabokov’s Pale Fire. Initially this seems an absurd notion, but if computer game designers are to draw on fiction for inspiration then maybe Nabokov isn’t such a bad place to start. He was, after all, an author who used games for plotting purposes, whether cards (King, Queen, Knave), chess (The Real Life of Sebastian Knight, among many others) or literary (Ada).
While computer game designers have tried to learn from novelists, often hiring them to bring depth to character and plot, relatively few writers have examined whether the way stories are constructed in computer games could inspire fiction. There was a spate of computer game-inspired fiction in the 1980s, including the
Sign Up to our newsletter
Receive free articles, highlights from the archive, news, details of prizes, and much more.@Lit_Review
Follow Literary Review on Twitter
Twitter Feed
Under its longest-serving editor, Graydon Carter, Vanity Fair was that rare thing – a New York society magazine that published serious journalism.
@PeterPeteryork looks at what Carter got right.
Peter York - Deluxe Editions
Peter York: Deluxe Editions - When the Going Was Good: An Editor’s Adventures During the Last Golden Age of Magazines by Graydon Carter
literaryreview.co.uk
Henry James returned to America in 1904 with three objectives: to see his brother William, to deliver a series of lectures on Balzac, and to gather material for a pair of books about modern America.
Peter Rose follows James out west.
Peter Rose - The Restless Analyst
Peter Rose: The Restless Analyst - Henry James Comes Home: Rediscovering America in the Gilded Age by Peter Brooks...
literaryreview.co.uk
Vladimir Putin served his apprenticeship in the KGB toward the end of the Cold War, a period during which Western societies were infiltrated by so-called 'illegals'.
Piers Brendon examines how the culture of Soviet spycraft shaped his thinking.
Piers Brendon - Tinker, Tailor, Sleeper, Troll
Piers Brendon: Tinker, Tailor, Sleeper, Troll - The Illegals: Russia’s Most Audacious Spies and the Plot to Infiltrate the West by Shaun Walker
literaryreview.co.uk